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©2010 =Xyrus02
:iconxyrus02:

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You will need:
And in case it does still produce an error on start you will also need an additional DLL in the system32-directory (C:\Windows\System32 by default): D3DX10_42.dll



Version 1.0.0.0
  • Initial release

Version 1.0.0.1
  • The notification that the latest Version of DirectX was not installed or the GPU does not support Shader Model 4 was kind of cryptic. This has been clarified

  • Installer and command line version added

  • Removed a potential error source concerning a device reset.

Version 1.0.0.2
  • Clarified the naming of the overridable procedures in the plugin interface

  • Optimized the rendering process, the device loss-procedure, the stream buffers and the CPU-rendering mode

  • When you release the mouse button after dragging a property slider in the GUI, the image is automatically updated even if LivePreview is off. However, if LivePreview is on, the image is constantly re-rendered.

  • Added a settings dialog - you can change the active plugin, the viewport buffer size and the anti-aliasing level for rendering to file from there.

  • Added a cache engine for the shader bytecode. The long "Preparing" process needs to be done only once from now on.

  • The "EnableJulia" and "EnableRadiolaria" properties in the Mandelbulb plugin were changed to "JuliaFactor" and "RadiolariaPower" - their previous function remains but they are now floating point settings rather than boolean ones. (You will later be able to animate them too this way)

Version 1.0.0.3
  • Overhauled the infrastructure which gives a speed bonus

  • Added a sophisticated plugin engine based on reflection and inline assembling.

  • Added a compiler for plugins which automatically generates CPU and GPU assemblies and store them in single plugin DLL - you can now compile cross-processor kernels with a single source code file

  • Fixed countless bugs in the user interface including the parameter save- and the TimeSpan overflow bug.

  • Enabled texture parameters for plugins - it is now possible to pass textures to the GPU program without needing the device to reset

  • Enabled experimental GPU rendering (ATTENTION! This feature may not work properly with all display driver configurations which will cause the render to fail)

  • Added a new rendering dialog

  • Replaced the GUI toolbar with a menu

  • Renamed mbulb.dll to mandelbulb.dll and updated it to run with this version. Older plugins won't work with this version

  • Added copy, paste, undo and redo functionality for the GUI

  • Added "fit to window" functionality for the GUI

  • Added an x64 version of Tacitus (ATTENTION! Do not mix the files of these two versions)

  • ...etc etc etc...



The command line renderer is now present in the GUI packages!



Please read the README file within the archive. It contains important information on how to install and use it. You will need a DirectX10 capable graphic card and at least Microsoft Windows Vista to run it!



PLEASE NOTE THAT THIS IS BETA SOFTWARE. USE IT AT YOUR OWN RISK. I WILL NOT TAKE RESPONSIBILITY FOR DAMAGED HARD- OR SOFTWARE, LOSS OR DAMAGE OF PROPERTY, LOSS OR ENDANGERING OF LIFES OR ANY OTHER EFFECT THIS SOFTWARE MAY CAUSE. YOU HAVE BEEN WARNED.



This version of Tacitus features a Mandelbulb Plugin. This plugin is a ported version of the PixelBender kernel originally written by ~subblue. You can download it from his website

The PixelBender kernel and the Mandelbulb plugin for Tacitus which is part of this archive are licensed under the MIT License: opensource.org/licenses/mit-license.php

The full source code of the Mandelbulb plugin is located in the folder "Mandelbulb" within this archive.



Tacitus Beta V1.0.0.3
Copyright ©2009 Georg "Xyrus" K.

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:iconbeninator:
Hey Xyrus02!

Umm, when ever I try to render a picture using the x86 installed version of Tacitus, I put in where I want the render to be placed once it's done in the "target" textbox, and then, once it's done rendering, this error message comes up: "TimeSpan overflowed because the duration is too long.(System.TimeSpan Interval(Double, Int32))

But it renders quite quickly, saying there was only 2 mins left, and this message popped up a second before it finished, I've searched for the finished render, but I can't find it... please help!

--
Believe and Achieve (and Recieve (Awards))
:iconxyrus02:
The timespan bug is 1.0.0.3 specific. Should be fixed in v4. Try rendering at lower quality

--
Author of Apophysis 7X and Tacitus
Administrator in #Apophysis, #Metaphysis and #FracStract
Digital black magic since 2006!
:iconbeninator:
yeh, it works now, I've just been reading all the previous comments, but I'm saddened that I can't render an image at 8192x8192... for my HD TV... I love putting my fractal works into a slide show =P

Nice avatar!

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Believe and Achieve (and Recieve (Awards))
:iconbeninator:
Wait! Loss or endangering of lives?!? What kind of program can do that?!?

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Believe and Achieve (and Recieve (Awards))
:iconxyrus02:
Imagine you are lost in Tacitus and dont see your apartment burning :rofl:

--
Author of Apophysis 7X and Tacitus
Administrator in #Apophysis, #Metaphysis and #FracStract
Digital black magic since 2006!
:iconbeninator:
yeh, it is a very captivating program, that I'm still trying to master...

--
Believe and Achieve (and Recieve (Awards))
:iconhyperben2:
It works but I can't render anything. Target choosing button does not work and if I start a render, cannot see or find any result. rendered but the pic may be in another dimension.
Vista, quite enough ram and good version of directX (Tacticus runs perfectly except rendering).

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Tempus non redux...
:iconakela9:
I've seen some amazing stuff using this. It's too bad I don't have Vista. :) I'll say "thanks" anyway, because I enjoy seeing the work produced with the program. I just wish I could try it. ;)
:iconxyrus02:
Thanks =) Just try when you get vista or 7 ;)

--
Author of Apophysis 7X and Tacitus
Administrator in #Apophysis, #Metaphysis and #FracStract
Digital black magic since 2006!
:iconaqem:
thank you very much Xyrus02
I had long wanted a 3D fractal generator
very good

Found in these Groups:

group avatar #FracStract
ABSTRACT Chaos World !!

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